Interface IGLTFObjectModelTreeMaterialsObject
interface IGLTFObjectModelTreeMaterialsObject {
__array__: {
__target__: boolean;
alphaCutoff: IObjectAccessor<IMaterial, PBRMaterial, number>;
doubleSided: IObjectAccessor<IMaterial, PBRMaterial, boolean>;
emissiveFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
emissiveTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
extensions: {
KHR_materials_anisotropy: {
anisotropyRotation: IObjectAccessor<IMaterial, PBRMaterial, number>;
anisotropyStrength: IObjectAccessor<IMaterial, PBRMaterial, number>;
anisotropyTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_clearcoat: {
clearcoatFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
clearcoatNormalTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
scale: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
clearcoatRoughnessFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
clearcoatRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
clearcoatTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_diffuse_transmission: {
diffuseTransmissionColorFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
Nullable<Color3>,
>;
diffuseTransmissionColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
diffuseTransmissionFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
diffuseTransmissionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_dispersion: {
dispersion: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_emissive_strength: {
emissiveStrength: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_ior: {
ior: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_iridescence: {
iridescenceFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
iridescenceIor: IObjectAccessor<IMaterial, PBRMaterial, number>;
iridescenceTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
iridescenceThicknessMaximum: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
iridescenceThicknessMinimum: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
iridescenceThicknessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_sheen: {
sheenColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
sheenColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
sheenRoughnessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
sheenRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_specular: {
specularColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
specularColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
specularFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
specularTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_transmission: {
transmissionFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
transmissionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_volume: {
attenuationColor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
attenuationDistance: IObjectAccessor<IMaterial, PBRMaterial, number>;
thicknessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
thicknessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
};
normalTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
scale: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
occlusionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
strength: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
pbrMetallicRoughness: {
baseColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color4>;
baseColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
metallicFactor: IObjectAccessor<IMaterial, PBRMaterial, Nullable<number>>;
metallicRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
roughnessFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
Nullable<number>,
>;
};
};
length: IObjectAccessor<IMaterial[], PBRMaterial[], FlowGraphInteger>;
}
__array__: {
__target__: boolean;
alphaCutoff: IObjectAccessor<IMaterial, PBRMaterial, number>;
doubleSided: IObjectAccessor<IMaterial, PBRMaterial, boolean>;
emissiveFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
emissiveTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
extensions: {
KHR_materials_anisotropy: {
anisotropyRotation: IObjectAccessor<IMaterial, PBRMaterial, number>;
anisotropyStrength: IObjectAccessor<IMaterial, PBRMaterial, number>;
anisotropyTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_clearcoat: {
clearcoatFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
clearcoatNormalTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
scale: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
clearcoatRoughnessFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
clearcoatRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
clearcoatTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_diffuse_transmission: {
diffuseTransmissionColorFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
Nullable<Color3>,
>;
diffuseTransmissionColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
diffuseTransmissionFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
diffuseTransmissionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_dispersion: {
dispersion: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_emissive_strength: {
emissiveStrength: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_ior: {
ior: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_iridescence: {
iridescenceFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
iridescenceIor: IObjectAccessor<IMaterial, PBRMaterial, number>;
iridescenceTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
iridescenceThicknessMaximum: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
iridescenceThicknessMinimum: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
iridescenceThicknessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_sheen: {
sheenColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
sheenColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
sheenRoughnessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
sheenRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_specular: {
specularColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
specularColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
specularFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
specularTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_transmission: {
transmissionFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
transmissionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_volume: {
attenuationColor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
attenuationDistance: IObjectAccessor<IMaterial, PBRMaterial, number>;
thicknessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
thicknessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
};
normalTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
scale: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
occlusionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
strength: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
pbrMetallicRoughness: {
baseColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color4>;
baseColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
metallicFactor: IObjectAccessor<IMaterial, PBRMaterial, Nullable<number>>;
metallicRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
roughnessFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
Nullable<number>,
>;
};
};
length: IObjectAccessor<IMaterial[], PBRMaterial[], FlowGraphInteger>;
}
Properties
__ array__
__array__: {
__target__: boolean;
alphaCutoff: IObjectAccessor<IMaterial, PBRMaterial, number>;
doubleSided: IObjectAccessor<IMaterial, PBRMaterial, boolean>;
emissiveFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
emissiveTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
extensions: {
KHR_materials_anisotropy: {
anisotropyRotation: IObjectAccessor<IMaterial, PBRMaterial, number>;
anisotropyStrength: IObjectAccessor<IMaterial, PBRMaterial, number>;
anisotropyTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_clearcoat: {
clearcoatFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
clearcoatNormalTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
scale: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
clearcoatRoughnessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
clearcoatRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
clearcoatTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_diffuse_transmission: {
diffuseTransmissionColorFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
Nullable<Color3>,
>;
diffuseTransmissionColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
diffuseTransmissionFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
diffuseTransmissionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_dispersion: {
dispersion: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_emissive_strength: {
emissiveStrength: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_ior: {
ior: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_iridescence: {
iridescenceFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
iridescenceIor: IObjectAccessor<IMaterial, PBRMaterial, number>;
iridescenceTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
iridescenceThicknessMaximum: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
iridescenceThicknessMinimum: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
iridescenceThicknessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_sheen: {
sheenColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
sheenColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
sheenRoughnessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
sheenRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_specular: {
specularColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
specularColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
specularFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
specularTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_transmission: {
transmissionFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
transmissionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_volume: {
attenuationColor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
attenuationDistance: IObjectAccessor<IMaterial, PBRMaterial, number>;
thicknessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
thicknessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
};
normalTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
scale: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
occlusionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
strength: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
pbrMetallicRoughness: {
baseColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color4>;
baseColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
metallicFactor: IObjectAccessor<IMaterial, PBRMaterial, Nullable<number>>;
metallicRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
roughnessFactor: IObjectAccessor<IMaterial, PBRMaterial, Nullable<number>>;
};
}
__target__: boolean;
alphaCutoff: IObjectAccessor<IMaterial, PBRMaterial, number>;
doubleSided: IObjectAccessor<IMaterial, PBRMaterial, boolean>;
emissiveFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
emissiveTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
extensions: {
KHR_materials_anisotropy: {
anisotropyRotation: IObjectAccessor<IMaterial, PBRMaterial, number>;
anisotropyStrength: IObjectAccessor<IMaterial, PBRMaterial, number>;
anisotropyTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_clearcoat: {
clearcoatFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
clearcoatNormalTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
scale: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
clearcoatRoughnessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
clearcoatRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
clearcoatTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_diffuse_transmission: {
diffuseTransmissionColorFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
Nullable<Color3>,
>;
diffuseTransmissionColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
diffuseTransmissionFactor: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
diffuseTransmissionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_dispersion: {
dispersion: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_emissive_strength: {
emissiveStrength: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_ior: {
ior: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
KHR_materials_iridescence: {
iridescenceFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
iridescenceIor: IObjectAccessor<IMaterial, PBRMaterial, number>;
iridescenceTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
iridescenceThicknessMaximum: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
iridescenceThicknessMinimum: IObjectAccessor<
IMaterial,
PBRMaterial,
number,
>;
iridescenceThicknessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_sheen: {
sheenColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
sheenColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
sheenRoughnessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
sheenRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_specular: {
specularColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
specularColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
specularFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
specularTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_transmission: {
transmissionFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
transmissionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
KHR_materials_volume: {
attenuationColor: IObjectAccessor<IMaterial, PBRMaterial, Color3>;
attenuationDistance: IObjectAccessor<IMaterial, PBRMaterial, number>;
thicknessFactor: IObjectAccessor<IMaterial, PBRMaterial, number>;
thicknessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
};
};
normalTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
scale: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
occlusionTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
strength: IObjectAccessor<IMaterial, PBRMaterial, number>;
};
pbrMetallicRoughness: {
baseColorFactor: IObjectAccessor<IMaterial, PBRMaterial, Color4>;
baseColorTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
metallicFactor: IObjectAccessor<IMaterial, PBRMaterial, Nullable<number>>;
metallicRoughnessTexture: {
extensions: { KHR_texture_transform: ITextureDefinition };
};
roughnessFactor: IObjectAccessor<IMaterial, PBRMaterial, Nullable<number>>;
};
}
length
Number of materials in the array.
Accessor tree describing the
/materialssection of the glTF Object Model. Covers core PBR properties as well as the family of KHR_materials_* extensions.