Interface FBXConstraintBehaviorOptions
interface FBXConstraintBehaviorOptions {
root: TransformNode;
sceneUp: Vector3;
targets: FBXConstraintBehaviorTarget[];
upNode: Nullable<TransformNode>;
}
root: TransformNode;
sceneUp: Vector3;
targets: FBXConstraintBehaviorTarget[];
upNode: Nullable<TransformNode>;
}
Properties
root
root: TransformNode
Root of the loaded asset; world matrices are made relative to it
scene Up
sceneUp: Vector3
Scene up axis in FBX space
targets
Resolved targets of the constraint, in file order
up Node
upNode: Nullable<TransformNode>
World up object of an aim constraint, when it has one
Options resolved by the loader when creating the behavior.