API

Interface FBXConstraintBehaviorOptions

Options resolved by the loader when creating the behavior.

interface FBXConstraintBehaviorOptions {
    root: TransformNode;
    sceneUp: Vector3;
    targets: FBXConstraintBehaviorTarget[];
    upNode: Nullable<TransformNode>;
}
Index
root: TransformNode

Root of the loaded asset; world matrices are made relative to it

sceneUp: Vector3

Scene up axis in FBX space

Resolved targets of the constraint, in file order

upNode: Nullable<TransformNode>

World up object of an aim constraint, when it has one