Interface ISkeletonViewerOptions
interface ISkeletonViewerOptions {
computeBonesUsingShaders: boolean;
displayMode: number;
displayOptions: ISkeletonViewerDisplayOptions;
pauseAnimations: boolean;
returnToRest: boolean;
useAllBones: boolean;
}
computeBonesUsingShaders: boolean;
displayMode: number;
displayOptions: ISkeletonViewerDisplayOptions;
pauseAnimations: boolean;
returnToRest: boolean;
useAllBones: boolean;
}
Index
Properties
compute Bones Using Shaders
computeBonesUsingShaders: boolean
Flag to toggle if the Viewer should use the CPU for animations or not?
display Mode
displayMode: number
public Display Mode of the Viewer
display Options
Flag to toggle if the Viewer should use the CPU for animations or not?
pause Animations
pauseAnimations: boolean
Should the system pause animations before building the Viewer?
return To Rest
returnToRest: boolean
Should the system return the skeleton to rest before building?
use All Bones
useAllBones: boolean
Flag ignore non weighted bones
Defines the options associated with the creation of a SkeletonViewer.