Interface ISceneLoaderAsyncResult
interface ISceneLoaderAsyncResult {
animationGroups: AnimationGroup[];
geometries: Geometry[];
lights: Light[];
meshes: AbstractMesh[];
particleSystems: IParticleSystem[];
skeletons: Skeleton[];
spriteManagers: ISpriteManager[];
transformNodes: TransformNode[];
}
animationGroups: AnimationGroup[];
geometries: Geometry[];
lights: Light[];
meshes: AbstractMesh[];
particleSystems: IParticleSystem[];
skeletons: Skeleton[];
spriteManagers: ISpriteManager[];
transformNodes: TransformNode[];
}
Index
Properties
Readonlyanimation Groups
The array of loaded animation groups
Readonlygeometries
The array of loaded geometries
Readonlylights
The array of loaded lights
Readonlymeshes
The array of loaded meshes
Readonlyparticle Systems
The array of loaded particle systems
Readonlyskeletons
The array of loaded skeletons
Readonlysprite Managers
The array of loaded sprite managers
Readonlytransform Nodes
The array of loaded transform nodes
Interface used for the result of ImportMeshAsync