API

Interface ISceneLoaderAsyncResult

Interface used for the result of ImportMeshAsync

interface ISceneLoaderAsyncResult {
    animationGroups: AnimationGroup[];
    geometries: Geometry[];
    lights: Light[];
    meshes: AbstractMesh[];
    particleSystems: IParticleSystem[];
    skeletons: Skeleton[];
    spriteManagers: ISpriteManager[];
    transformNodes: TransformNode[];
}
Index
animationGroups: AnimationGroup[]

The array of loaded animation groups

geometries: Geometry[]

The array of loaded geometries

lights: Light[]

The array of loaded lights

meshes: AbstractMesh[]

The array of loaded meshes

particleSystems: IParticleSystem[]

The array of loaded particle systems

skeletons: Skeleton[]

The array of loaded skeletons

spriteManagers: ISpriteManager[]

The array of loaded sprite managers

transformNodes: TransformNode[]

The array of loaded transform nodes