API

Interface INodeRenderGraphCreateOptions

Options that can be passed to the node render graph build method

interface INodeRenderGraphCreateOptions {
    autoConfigure?: boolean;
    autoFillExternalInputs?: boolean;
    debugTextures?: boolean;
    rebuildGraphOnEngineResize?: boolean;
    verbose?: boolean;
}
Index
autoConfigure?: boolean

Defines if the autoConfigure method should be called when initializing blocks (default: false)

autoFillExternalInputs?: boolean

If true, external inputs like object lists and cameras will be filled with default values, taken from the scene. Note that external textures are not concerned (default: true).

debugTextures?: boolean

If true, textures created by the node render graph will be visible in the inspector, for easier debugging (default: false)

rebuildGraphOnEngineResize?: boolean

Rebuild the node render graph when the screen is resized (default: true)

verbose?: boolean

Defines if the build should log activity (default: false)