Interface IDisposable
Hierarchy (View Summary)
Implemented by
- AbstractActionManager
- AbstractMesh
- AdvancedTimer
- AnimationGroup
- AudioEngineV2
- DefaultRenderingPipeline
- DeviceSourceManager
- Effect
- EngineInstrumentation
- GPUParticleSystem
- GizmoManager
- MeshoptCompression
- MorphTargetManager
- ParticleSystemSet
- PointsCloudSystem
- SceneInstrumentation
- SceneOptimizer
- SceneRecorder
- SolidParticleSystem
- StandardRenderingPipeline
- UtilityLayerRenderer
- WebXRAbstractMotionController
- WebXRControllerComponent
- WebXREnterExitUI
- WebXRExperienceHelper
- WebXRFeaturesManager
- WebXRHand
- WebXRInput
- WebXRSessionManager
- WebXRTrackedBody
- WorkerPool
Define an interface for all classes that will hold resources