Function allocateAndCopyTypedBuffer
-
allocateAndCopyTypedBuffer(
type: number,
sizeOrDstBuffer: number | ArrayBufferLike,
sizeInBytes?: boolean,
copyBuffer?: ArrayBuffer,
): ArrayBufferViewParameters
- type: number
type of the texture
- sizeOrDstBuffer: number | ArrayBufferLike
size of the array OR an existing buffer that will be used as the destination of the copy (if copyBuffer is provided)
- sizeInBytes: boolean = false
true if the size of the array is given in bytes, false if it is the number of elements of the array
OptionalcopyBuffer: ArrayBufferif provided, buffer to copy into the destination buffer (either a newly allocated buffer if sizeOrDstBuffer is a number or use sizeOrDstBuffer as the destination buffer otherwise)
Returns ArrayBufferView
the allocated buffer or sizeOrDstBuffer if the latter is an ArrayBuffer
- type: number
Allocate a typed array depending on a texture type. Optionally can copy existing data in the buffer.