API

Function GenerateBase64StringFromTexture

  • Reads the pixels stored in the webgl texture and returns them as a base64 string

    Parameters

    • texture: BaseTexture

      defines the texture to read pixels from

    • faceIndex: number = 0

      defines the face of the texture to read (in case of cube texture)

    • level: number = 0

      defines the LOD level of the texture to read (in case of Mip Maps)

    Returns Nullable<string>

    The base64 encoded string or null