Function CreateGeodesic
-
CreateGeodesic(
name: string,
options: {
backUVs?: Vector4;
faceColors?: Color4[];
faceUV?: Vector4[];
flat?: boolean;
frontUVs?: Vector4;
m?: number;
n?: number;
sideOrientation?: number;
size?: number;
sizeX?: number;
sizeY?: number;
sizeZ?: number;
updatable?: boolean;
},
scene?: Nullable<Scene>,
): MeshParameters
- name: string
defines the name of the mesh
- options: {
backUVs?: Vector4;
faceColors?: Color4[];
faceUV?: Vector4[];
flat?: boolean;
frontUVs?: Vector4;
m?: number;
n?: number;
sideOrientation?: number;
size?: number;
sizeX?: number;
sizeY?: number;
sizeZ?: number;
updatable?: boolean;
}an object used to set the following optional parameters for the polyhedron, required but can be empty
- m number of horizontal steps along an isogrid
- n number of angled steps along an isogrid
- size the size of the Geodesic, optional default 1
- sizeX allows stretching in the x direction, optional, default size
- sizeY allows stretching in the y direction, optional, default size
- sizeZ allows stretching in the z direction, optional, default size
- faceUV an array of Vector4 elements used to set different images to the top, rings and bottom respectively
- faceColors an array of Color3 elements used to set different colors to the top, rings and bottom respectively
- flat when true creates a flat shaded mesh, optional, default true
- subdivisions increasing the subdivisions increases the number of faces, optional, default 4
- sideOrientation optional and takes the values : Mesh.FRONTSIDE (default), Mesh.BACKSIDE or Mesh.DOUBLESIDE
- frontUvs only usable when you create a double-sided mesh, used to choose what parts of the texture image to crop and apply on the front side, optional, default vector4 (0, 0, 1, 1)
- backUVs only usable when you create a double-sided mesh, used to choose what parts of the texture image to crop and apply on the back side, optional, default vector4 (0, 0, 1, 1)
- scene: Nullable<Scene> = null
defines the hosting scene
Returns Mesh
Geodesic mesh
- name: string
Creates the Mesh for a Geodesic Polyhedron