API

Class for generating STL data from a Babylon scene.

Index
  • Exports the geometry of a Mesh array in .STL file format (ASCII)

    Parameters

    • meshes: any[]

      list defines the mesh to serialize

    • download: boolean = true

      triggers the automatic download of the file.

    • fileName: string = "stlmesh"

      changes the downloads fileName.

    • binary: boolean = false

      changes the STL to a binary type.

    • isLittleEndian: boolean = true

      toggle for binary type exporter.

    • doNotBakeTransform: boolean = false

      toggle if meshes transforms should be baked or not.

    • supportInstancedMeshes: boolean = false

      toggle to export instanced Meshes. Enabling support for instanced meshes will override doNoBakeTransform as true

    • exportIndividualMeshes: boolean = false

      toggle to export each mesh as an independent mesh. By default, all the meshes are combined into one mesh. This property has no effect when exporting in binary format

    Returns any

    the STL as UTF8 string