API

Class SetupSpriteSheetBlock

Block used as configure the sprite sheet for particles

Hierarchy (View Summary)

Index
comments: string

A free comment about the block

end: number = 8

Gets or sets the end cell of the sprite sheet

height: number = 64

Gets or sets the height of the sprite sheet

loop: boolean = false

Gets or sets a boolean indicating if the sprite sheet should loop

onBuildObservable: any = ...

Gets an observable raised when the block is built

onDisposeObservable: any = ...

Gets an observable raised when the block is disposed

onInputChangedObservable: any = ...

Gets an observable raised when the inputs of the block change

randomStartCell: boolean = false

Gets or sets a boolean indicating if the sprite sheet should start at a random cell

spriteCellChangeSpeed: number = 1

Gets or sets the speed of the cell change

start: number = 0

Gets or sets the start cell of the sprite sheet

uniqueId: number

Gets or sets the unique id of the node

visibleOnFrame: boolean = false

Gets or sets a boolean indicating that this input can be edited from a collapsed frame

width: number = 64

Gets or sets the width of the sprite sheet