Class SceneLoaderFlags
Constructors
constructor
-
Returns SceneLoaderFlags
Accessors
StaticClean Bone Matrix Weights
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get CleanBoneMatrixWeights(): boolean
Gets or set a boolean indicating if matrix weights must be cleaned upon loading
Returns boolean
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set CleanBoneMatrixWeights(value: boolean): void
Parameters
- value: boolean
Returns void
StaticForce Full Scene Loading For Incremental
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get ForceFullSceneLoadingForIncremental(): boolean
Gets or sets a boolean indicating if entire scene must be loaded even if scene contains incremental data
Returns boolean
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set ForceFullSceneLoadingForIncremental(value: boolean): void
Parameters
- value: boolean
Returns void
Staticlogging Level
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get loggingLevel(): number
IgnorenamingDefines the current logging level (while loading the scene)
Returns number
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set loggingLevel(value: number): void
Parameters
- value: number
Returns void
StaticShow Loading Screen
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get ShowLoadingScreen(): boolean
Gets or sets a boolean indicating if loading screen must be displayed while loading a scene
Returns boolean
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set ShowLoadingScreen(value: boolean): void
Parameters
- value: boolean
Returns void
Class used to represent data loading progression