API

Class ParticleConditionBlock

Block used to evaluate a condition and return a true or false value as a float (1 or 0).

Hierarchy (View Summary)

Index
comments: string

A free comment about the block

epsilon: number = 0

Gets or sets the epsilon value used for comparison

onBuildObservable: any = ...

Gets an observable raised when the block is built

onDisposeObservable: any = ...

Gets an observable raised when the block is disposed

onInputChangedObservable: any = ...

Gets an observable raised when the inputs of the block change

test: ParticleConditionBlockTests = ParticleConditionBlockTests.Equal

Gets or sets the test used by the block

uniqueId: number

Gets or sets the unique id of the node

visibleOnFrame: boolean = false

Gets or sets a boolean indicating that this input can be edited from a collapsed frame