API

Class GaussianPointSplattingBlitMaterial

Composites the resolved Gaussian Point Splatting color over the scene with a fullscreen triangle. The result depth-tests against the scene without writing depth. WebGPU only.

Hierarchy (View Summary)

Index
  • Sets the active camera's projection matrix z-row, used to recover clip-space w for logarithmic depth.

    Parameters

    • m10: number

      projection matrix element [10]

    • m11: number

      projection matrix element [11]

    • m14: number

      projection matrix element [14]

    • m15: number

      projection matrix element [15]

    Returns void