API

Class FrameGraphGenerateMipMapsTask

Task which generates mipmaps for a texture.

Hierarchy (View Summary)

Index
dependencies?: Set<FrameGraphTextureHandle>

The (texture) dependencies of the task (optional).

onAfterTaskExecute: Observable<FrameGraphTask> = ...

An observable that is triggered after the task is executed.

onBeforeTaskExecute: Observable<FrameGraphTask> = ...

An observable that is triggered before the task is executed.

onTexturesAllocatedObservable: Observable<FrameGraphRenderContext> = ...

An observable that is triggered after the textures have been allocated.

outputTexture: FrameGraphTextureHandle

The output texture (same as targetTexture, but the handle may be different).

targetTexture: FrameGraphTextureHandle

The texture to generate mipmaps for.

  • This function is called once after the task has been added to the frame graph and before the frame graph is built for the first time. This allows you to initialize asynchronous resources, which is not possible in the constructor.

    Returns Promise<unknown>

    A promise that resolves when the initialization is complete.