API

Class FlowGraphSoundEndedEventBlockExperimental

An event block that fires when an Audio V2 sound stops or ends. Subscribes to the sound's onEndedObservable, which fires when playback stops for any reason (natural completion or a manual call to stop()). Does not fire when a looping sound naturally restarts, but will still fire if a looping sound is explicitly stopped.

Hierarchy (View Summary)

Index

the configuration of the block

dataInputs: FlowGraphDataConnection<any>[]

The data inputs of the block.

dataOutputs: FlowGraphDataConnection<any>[]

The data outputs of the block.

Output connection: The signal that is triggered when the asynchronous execution of this block is done.

An output connection that can be used to signal an error, if the block defines it.

Input connection: The input signal of the block.

initPriority: number = 0

the priority of initialization of this block. For example, scene start should have a negative priority because it should be initialized last.

metadata: any

Metadata that can be used by the block.

name: string

The name of the block.

Output connection: The signal that is synchronous triggered when the execution of this block is done. Note that is case of events or async you might want to use the done signal instead.

priority: number = 0

The priority of the block. Higher priority blocks will be executed first. Note that priority cannot be change AFTER the block was added as sorting happens when the block is added to the execution queue.

Input connections that activate the block.

signalOutputs: FlowGraphSignalConnection[]

Output connections that can activate downstream blocks.

Input connection: The sound to monitor for when playback stops or ends.

type: FlowGraphEventType = FlowGraphEventType.NoTrigger

The type of the event

uniqueId: string = ...

A randomly generated GUID for each block.

  • get eventKey(): string
    Experimental

    Stable key used to represent this event during propagation. Event blocks with equivalent event sources should return the same key.

    Returns string