Exporting Bones from 3D MAX
This is a common error you may have when working with bones:
"Too many bone influences per vertex: 5. Babylon.js only supports 4 bone influences per vertex."
This is because Babylon.js supports a maximum of 4 bone influences per vertex.
Here is how to solve this in 3ds Max (by default, 3ds Max has a limit of 20):
In 3ds Max (English version)

In 3ds Max (French version)

Simply add '4' to the red part of the image and you're done!