API

Exporters

A range of 3D graphics software packages that can export files in a form that Babylon.js can import, together with hints and tips on getting the best from the export.

Coming next

3DS MAX Plugin
How to install the 3DS MAX plugin.
3DS MAX Plugin
glTF Exporter
The glTF Exporter allows Babylon.js scenes to be exported to the [glTF 2.0 format]
glTF Exporter
How to export 3DS MAX scene as glTF
With the 3DS MAX plugin, you can also export your project to glTF 2.0 format.
How to export 3DS MAX scene as glTF
Blender to Babylon.js exporter
How to export from Blender to import into Babylon.js.
Blender to Babylon.js exporter
Blender Tips
Tips on exporting from Blender.
Blender Tips
Blender to BJS, using glTF
How to export from Blender to gltf.
Blender to BJS, using glTF
Exporting Bones from 3D MAX
Babylon.js Editor tool to preview, edit and add materials.
Exporting Bones from 3D MAX
Export from Cheetah to Babylon.js
How to export from Cheetah to Babylon.js.
Export from Cheetah to Babylon.js
Install the Maya Plugin
How to install the Maya plug-in.
Install the Maya Plugin
Export Maya scene as glTF
How to export a Maya scene as glTF.
Export Maya scene as glTF
Mixamo to Blender to Babylon.js
The workflow for exporting from Mixamo to Babylon.js via Blender.
Mixamo to Blender to Babylon.js
Save Your Scene or Meshes
Using the scene serializer
Save Your Scene or Meshes
3MF Exporter
Documentation page for 3MF Exporter
3MF Exporter