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  • ICullable

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Methods

  • isCompletelyInFrustum(frustumPlanes: Plane[]): boolean
  • Checks if a cullable object (mesh...) is in the camera frustum Unlike isInFrustum this checks the full bounding box

    Parameters

    • frustumPlanes: Plane[]

      Camera near/planes

    Returns boolean

    true if the object is in frustum otherwise false

  • isInFrustum(frustumPlanes: Plane[]): boolean
  • Checks if the object or part of the object is in the frustum

    Parameters

    • frustumPlanes: Plane[]

      Camera near/planes

    Returns boolean

    true if the object is in frustum otherwise false

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