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Interface used to define ActionEvent

Hierarchy

  • IActionEvent

Implemented by

Index

Properties

additionalData?: any

additional data for the event

meshUnderPointer: Nullable<AbstractMesh>

The mesh that is currently pointed at (can be null)

pointerX: number

The X mouse cursor position at the time of the event

pointerY: number

The Y mouse cursor position at the time of the event

source: any

The mesh or sprite that triggered the action

sourceEvent?: any

the original (browser) event that triggered the ActionEvent

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