Interface IAccessor
Hierarchy
- IChildRootProperty
- IAccessor
Index
Properties
Optional buffer ViewSearch playground for bufferView
The index of the bufferview
Optional byte OffsetSearch playground for byteOffset
The offset relative to the start of the bufferView in bytes
component TypeSearch playground for componentType
The datatype of components in the attribute
countSearch playground for count
The number of attributes referenced by this accessor
Optional extensionsSearch playground for extensions
Dictionary object with extension-specific objects
Type declaration
[key: string]: any
Optional extrasSearch playground for extras
Application-Specific data
Optional maxSearch playground for max
Maximum value of each component in this attribute
Optional minSearch playground for min
Minimum value of each component in this attribute
Optional nameSearch playground for name
The user-defined name of this object
Optional normalizedSearch playground for normalized
Specifies whether integer data values should be normalized
Optional sparseSearch playground for sparse
Sparse storage of attributes that deviate from their initialization value
typeSearch playground for type
Specifies if the attribute is a scalar, vector, or matrix
A typed view into a bufferView. A bufferView contains raw binary data. An accessor provides a typed view into a bufferView or a subset of a bufferView similar to how WebGL's vertexAttribPointer() defines an attribute in a buffer