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The final value will be the geometric mean of the two values: sqrt( valueA * valueB )
The final value will be the smaller of the two: min( valueA , valueB )
The final value will be the product of the two values: valueA * valueB
Determines how values from the PhysicsMaterial are combined when two objects are in contact. When each PhysicsMaterial specifies a different combine mode for some property, the combine mode which is used will be selected based on their order in this enum - i.e. a value later in this list will be preferentially used.