The WebXR Eye Tracking feature grabs eye data from the device and provides it in an easy-access format. Currently only enabled for BabylonNative applications.
Auto AttachSearch playground for disableAutoAttach
Should auto-attach be disabled?
DisposedSearch playground for isDisposed
Is this feature disposed?
Eye Tracking Ended ObservableSearch playground for onEyeTrackingEndedObservable
This observable will notify registered observers when eye tracking ends
Eye Tracking Frame Update ObservableSearch playground for onEyeTrackingFrameUpdateObservable
This observable will notify registered observers on each frame that has valid tracking
Eye Tracking Started ObservableSearch playground for onEyeTrackingStartedObservable
This observable will notify registered observers when eye tracking starts
Native Feature NameSearch playground for xrNativeFeatureName
The name of the native xr feature name (like anchor, hit-test, or hand-tracking)
Static Readonly NameSearch playground for Name
The module's name
Static Readonly VersionSearch playground for Version
The (Babylon) version of this module. This is an integer representing the implementation version. This number does not correspond to the WebXR specs version
Is this feature attached
Eye Gaze Valid
Returns whether the gaze data is valid or not
true if the data is valid
attach this feature
Optional force: boolean
should attachment be forced (even when already attached)
true if successful, false is failed or already attached
detach this feature.
true if successful, false if failed or already detached
Dispose this feature and all of the resources attached.
Eye GazeSearch playground for getEyeGaze
CompatibleSearch playground for isCompatible
This function will be executed during before enabling the feature and can be used to not-allow enabling it. Note that at this point the session has NOT started, so this is purely checking if the browser supports it
whether or not the feature is compatible in this environment