Defines the Procedural Texture scene component responsible to manage any Procedural Texture in a given scene.
Readonly nameSearch playground for name
The component name helpfull to identify the component in the list of scene components.
The scene the component belongs to.
Disposes the component and the associated ressources.
Rebuilds the elements related to this component in case of context lost for instance.
registerSearch playground for register
Registers the component in a given scene