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Class NullEngineOptions

Options to create the null engine

Hierarchy

  • NullEngineOptions

Index

Properties

deterministicLockstepSearch playground for deterministicLockstep

deterministicLockstep: boolean

If delta time between frames should be constant

see

https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep

lockstepMaxStepsSearch playground for lockstepMaxSteps

lockstepMaxSteps: number

Maximum about of steps between frames (Default: 4)

see

https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep

renderHeightSearch playground for renderHeight

renderHeight: number

Render height (Default: 256)

renderWidthSearch playground for renderWidth

renderWidth: number

Render width (Default: 512)

textureSizeSearch playground for textureSize

textureSize: number

Texture size (Default: 512)

Optional useHighPrecisionMatrixSearch playground for useHighPrecisionMatrix

useHighPrecisionMatrix: boolean

Make the matrix computations to be performed in 64 bits instead of 32 bits. False by default

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