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Class EngineView

Class used to define an additional view for the engine

see

https://doc.babylonjs.com/how_to/multi_canvases

Hierarchy

  • EngineView

Index

Properties

Optional cameraSearch playground for camera

camera: Camera

Defines an optional camera used to render the view (will use active camera else)

Optional clearBeforeCopySearch playground for clearBeforeCopy

clearBeforeCopy: boolean

Indicates if the destination view canvas should be cleared before copying the parent canvas. Can help if the scene clear color has alpha < 1

targetSearch playground for target

Defines the canvas where to render the view

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