The debug layer (aka Inspector) is the go to tool in order to better understand what is happening in your scene
Static InspectorURLSearch playground for InspectorURL
Define the url to get the inspector script from. By default it uses the babylonjs CDN.
Property Changed Observable
Observable triggered when a property is changed through the inspector.
Hide the inspector and close its window.
VisibleSearch playground for isVisible
Get if the inspector is visible or not.
true if visible otherwise, false
Select a specific entity in the scene explorer and highlight a specific block in that entity property grid
defines the entity to select
Optional lineContainerTitles: string | string
defines the specific blocks to highlight (could be a string or an array of strings)
AsActive SceneSearch playground for setAsActiveScene
Update the scene in the inspector