API

Class PositionNormalTextureVertex

Contains position, normal and uv vectors for a vertex

Index
normal: Vector3 = ...

[Vector3.Up()] the normal of the vertex (defaut: 0,1,0)

position: Vector3 = ...

[Vector3.Zero()] the position of the vertex (defaut: 0,0,0)

uv: Vector2 = ...

[Vector3.Zero()] the uv of the vertex (default: 0,0)