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Hierarchy

  • GPUBuffer

Implements

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Constructors

Properties

label: undefined | string

Methods

  • destroy(): void
  • Returns void

  • getMappedRange(offset?: number, size?: number): ArrayBuffer
  • Parameters

    • Optional offset: number
    • Optional size: number

    Returns ArrayBuffer

  • mapAsync(mode: number, offset?: number, size?: number): Promise<void>
  • Parameters

    • mode: number
    • Optional offset: number
    • Optional size: number

    Returns Promise<void>

  • unmap(): void
  • Returns void

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