Class WebXRControllerPhysics
Hierarchy
- WebXRAbstractFeature
- WebXRControllerPhysics
Index
Constructors
constructor
Construct a new Controller Physics Feature
Parameters
_xrSessionManager: WebXRSessionManager
the corresponding xr session manager
_options: IWebXRControllerPhysicsOptions
options to create this feature with
Returns WebXRControllerPhysics
Properties
disable Auto AttachSearch playground for disableAutoAttach
Should auto-attach be disabled?
is DisposedSearch playground for isDisposed
Is this feature disposed?
on Feature Attach ObservableSearch playground for onFeatureAttachObservable
Observers registered here will be executed when the feature is attached
on Feature Detach ObservableSearch playground for onFeatureDetachObservable
Observers registered here will be executed when the feature is detached
xr Native Feature NameSearch playground for xrNativeFeatureName
The name of the native xr feature name (like anchor, hit-test, or hand-tracking)
Static Readonly NameSearch playground for Name
The module's name
Static Readonly VersionSearch playground for Version
The (Babylon) version of this module. This is an integer representing the implementation version. This number does not correspond to the webxr specs version
Accessors
attached
Is this feature attached
Returns boolean
Methods
add ControllerSearch playground for addController
Manually add a controller (if no xrInput was provided or physics engine was not enabled)
Parameters
xrController: WebXRInputSource
the controller to add
Returns void
attachSearch playground for attach
attach this feature Will usually be called by the features manager
Returns boolean
true if successful.
detachSearch playground for detach
detach this feature. Will usually be called by the features manager
Returns boolean
true if successful.
disposeSearch playground for dispose
Dispose this feature and all of the resources attached
Returns void
get Headset ImpostorSearch playground for getHeadsetImpostor
Get the headset impostor, if enabled
Returns undefined | PhysicsImpostor
the impostor
get Impostor For ControllerSearch playground for getImpostorForController
Get the physics impostor of a specific controller. The impostor is not attached to a mesh because a mesh for each controller is not obligatory
Parameters
controller: string | WebXRInputSource
the controller or the controller id of which to get the impostor
Returns Nullable<PhysicsImpostor>
the impostor or null
is CompatibleSearch playground for isCompatible
This function will be executed during before enabling the feature and can be used to not-allow enabling it. Note that at this point the session has NOT started, so this is purely checking if the browser supports it
Returns boolean
whether or not the feature is compatible in this environment
set Physics PropertiesSearch playground for setPhysicsProperties
Update the physics properties provided in the constructor
Parameters
newProperties: { friction?: number; impostorSize?: number | { depth: number; height: number; width: number }; impostorType?: number; restitution?: number }
the new properties object
Optional friction?: number
Optional impostor
Size?: number | { depth: number; height: number; width: number } Optional impostor
Type?: number Optional restitution?: number
Returns void
Add physics impostor to your webxr controllers, including naive calculation of their linear and angular velocity