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Class used to represent data loading progression

Hierarchy

  • SceneLoaderFlags

Index

Constructors

Accessors

  • get CleanBoneMatrixWeights(): boolean
  • set CleanBoneMatrixWeights(value: boolean): void
  • Gets or set a boolean indicating if matrix weights must be cleaned upon loading

    Returns boolean

  • Gets or set a boolean indicating if matrix weights must be cleaned upon loading

    Parameters

    • value: boolean

    Returns void

  • get ForceFullSceneLoadingForIncremental(): boolean
  • set ForceFullSceneLoadingForIncremental(value: boolean): void
  • Gets or sets a boolean indicating if entire scene must be loaded even if scene contains incremental data

    Returns boolean

  • Gets or sets a boolean indicating if entire scene must be loaded even if scene contains incremental data

    Parameters

    • value: boolean

    Returns void

  • get ShowLoadingScreen(): boolean
  • set ShowLoadingScreen(value: boolean): void
  • Gets or sets a boolean indicating if loading screen must be displayed while loading a scene

    Returns boolean

  • Gets or sets a boolean indicating if loading screen must be displayed while loading a scene

    Parameters

    • value: boolean

    Returns void

  • get loggingLevel(): number
  • set loggingLevel(value: number): void
  • Defines the current logging level (while loading the scene)

    ignorenaming

    Returns number

  • Defines the current logging level (while loading the scene)

    ignorenaming

    Parameters

    • value: number

    Returns void

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