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Creates a new instance of the component for the given scene
Defines the scene to register the component in
Readonly nameSearch playground for name
The component name helpful to identify the component in the list of scene components.
sceneSearch playground for scene
The scene the component belongs to.
disposeSearch playground for dispose
Disposes the component and the associated resources.
rebuildSearch playground for rebuild
Rebuilds the elements related to this component in case of context lost for instance.
registerSearch playground for register
Registers the component in a given scene
Defines the Procedural Texture scene component responsible to manage any Procedural Texture in a given scene.