Gather the list of pointer event types as constants.
Static Readonly POINTERDOUBLETAPSearch playground for POINTERDOUBLETAP
The pointerdoubletap event is fired when a the object has been touched and released twice without drag.
Static Readonly POINTERDOWNSearch playground for POINTERDOWN
The pointerdown event is fired when a pointer becomes active. For mouse, it is fired when the device transitions from no buttons depressed to at least one button depressed. For touch, it is fired when physical contact is made with the digitizer. For pen, it is fired when the stylus makes physical contact with the digitizer.
Static Readonly POINTERMOVESearch playground for POINTERMOVE
The pointermove event is fired when a pointer changes coordinates.
Static Readonly POINTERPICKSearch playground for POINTERPICK
The pointerpick event is fired when a mesh or sprite has been picked by the pointer.
Static Readonly POINTERTAPSearch playground for POINTERTAP
The pointertap event is fired when a the object has been touched and released without drag.
Static Readonly POINTERUPSearch playground for POINTERUP
The pointerup event is fired when a pointer is no longer active.
Static Readonly POINTERWHEELSearch playground for POINTERWHEEL
The pointerwheel event is fired when a mouse wheel has been rotated.