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Options to create the null engine

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  • NullEngineOptions

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Constructors

Properties

deterministicLockstep: boolean

If delta time between frames should be constant

see

https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep

lockstepMaxSteps: number

Maximum about of steps between frames (Default: 4)

see

https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep

renderHeight: number

Render height (Default: 256)

renderWidth: number

Render width (Default: 512)

textureSize: number

Texture size (Default: 512)

useHighPrecisionMatrix?: boolean

Make the matrix computations to be performed in 64 bits instead of 32 bits. False by default

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