# The Skeleton Viewer

> Learn all about the Skeleton Viewer in Babylon.js.

Source: https://doc.babylonjs.com/legacy/inspector/skeletonViewer

## Debugging Skeletons and Rigging Issues

When something isn't working right, simple debugging tools can help us identify and fix the issue quickly. Babylon.js 4.2 added an all-new Skeleton Viewer. Built right into [The Inspector](https://doc.babylonjs.com/legacy/inspector), it makes it quick and easy to debug pesky rigging issues in your scene, from rendering bones and joints to visualizing skin weights.

![Babylon.js Skeleton Viewer](https://doc.babylonjs.com/img/tools/skeletonViewer.webp)

You can jump in and play around with it here: [Playground: Skeleton Viewer](https://playground.babylonjs.com/#KK9Z6D#1) - Simple example of the skeleton viewer in The Inspector.

When you're ready to learn more about the different Skeleton Viewer options, head over to the [Skeleton Viewer Documentation](https://doc.babylonjs.com/legacy/inspector#bones-viewer).
