How To

3D on the Web Understanding the Basics


Explore 3D basics, and take a look at 3D without hardware (creating a software engine).

Agenda:

  • Understanding 3D Basics via a software engine [05:45]
  • Understanding the transformation pipeline [09:49]
  • Its all about triangles [20:26]
  • Moving from CPU to GPU [31:42]

Download sample code and Powerpoint slides for this chapter