> Learn about key WebXR features in Babylon.js.

Source: https://doc.babylonjs.com/features/featuresDeepDive/webXR/WebXRSelectedFeatures

# Babylon.js WebXR features

This page contains the documentation for all features that are not AR-exclusive. For AR-specific features, see the [BabylonJS WebXR AR Features](https://doc.babylonjs.com/features/featuresDeepDive/webXR/webXRARFeatures) page.

## Pages in this section

- [WebXR Teleportation feature](https://doc.babylonjs.com/features/featuresDeepDive/webXR/WebXRSelectedFeatures/WebXTTeleportation.md): Learn about how to use teleportation in WebXR
- [WebXR Hand Tracking Feature](https://doc.babylonjs.com/features/featuresDeepDive/webXR/WebXRSelectedFeatures/WebXRHandTracking.md): Learn about WebXR hand tracking in Babylon.js.
- [WebXR Body Tracking Feature](https://doc.babylonjs.com/features/featuresDeepDive/webXR/WebXRSelectedFeatures/WebXRBodyTracking.md): Learn about the WebXR body tracking feature in Babylon.js, which drives a full-body rigged mesh from XR joint pose data.
- [WebXR Movement](https://doc.babylonjs.com/features/featuresDeepDive/webXR/WebXRSelectedFeatures/WebXRMovement.md): Learn about how to move in a WebXR scene
- [WebXR Layers](https://doc.babylonjs.com/features/featuresDeepDive/webXR/WebXRSelectedFeatures/WebXRLayers.md): Create and manage projection, quad, cylinder, equirectangular, cube, and media layers in Babylon.js WebXR experiences.
