Managing The Solid Particle System
Once built, the SPS mesh has all the properties and methods that you can apply to any mesh. In addition, there are useful properties you can use with the SPS. You should already have seen some of them.
| Property | Type | Use |
|---|---|---|
| SPS.particles | particle[] | iterate over this array in initParticles() |
| SPS.nbParticles | number | total number of particles in the SPS |
| SPS.billboard | Boolean | turns particles towards camera; false by default |
| SPS.counter | number | for your own usage; it's not set by the SPS |
When working with JavaScript you can add your own properties like capacity or rate if needed.
When you no longer need your SPS, you can dispose of it to free memory with
SPS.dispose();SPS = null; // tells the GC the reference can be cleaned up alsoWhen you are not going to use some particle features, you can set other SPS properties to false to disable them. You can always enable them again with true. This improves scene performance because no attempt will be made to update these properties.
| Property | Type | Default | Use |
|---|---|---|---|
| SPS.computeParticleRotation | Boolean | true | allows or prevents computing particle.rotation |
| SPS.computeParticleTexture | Boolean | true | allows or prevents computing particle.uvs |
| SPS.computeParticleColor | Boolean | true | allows or prevents from computing particle.color |
| SPS.computeParticleVertex | Boolean | false | allows or prevents calling the custom updateParticleVertex() function |
These properties affect only the SPS.setParticles() process. You can change them between calls to SPS.setParticles(). For example, setting SPS.computeParticleColor to false after the first call to SPS.setParticles() allows particle colors set during initParticles() to be applied, but prevents any later color updates in subsequent calls to SPS.setParticles(). When SPS.setParticles() is inside the render loop, this can be very beneficial.
Tetra fountain color and texture not updated: Tetrahedron Fountain Color And Texture Not Updated