Crowd Navigation System

A Navigation Mesh (or navmesh for short) is a surface topology describing the space where an agent can go based on constraints. Based on parameters such as agent radius, climbing capability, and height, navmesh generation computes a topology from source meshes (the world geometry). Then, this topology can be displayed for debugging (the blue mesh in the screenshot above) to validate the parameters.
A demo can be found at: Crowd Navigation Demo
Coming next
Introduction to NavigationPlugin V2
Learn about NavigationPlugin V2

Creating A Navigation Mesh
Learn how to create a mesh as a confinement system for crowd agents.

Crowd Agents
Learn how to create crowd agents that follow a path along a navigation mesh.

Adding and removing obstacles
Learn how to add and remove obstacles for crowd agents.
