Point Cloud System

A points cloud particle system (PCS) is a single updatable mesh with the the PointsCloud property of its material set to true. The point particles are simply the vertices of the mesh. As a mesh a PCS has most of the properties of a mesh, The exceptions are those related to its material which is already set and cannot be changed and also anything related to its vertex normals and indices as it does not have any set.

Particles can be added to a PCS with a function or using an existing mesh as a model, where particles are randomly evenly distributed on either the surface of the model or inside the model.

As a particle system the PCS provides some methods to manage the particles, such as setting position, color and updating and recycling

Coming next

The Point Cloud Particle System
Dive into the point cloud particle system in Babylon.js.
Creating A Point Cloud System
Learn how to create a point cloud system in Babylon.js.
Managing A Point Cloud System
Learn all point cloud system management in Babylon.js.
Managing Point Cloud Particles
Learn all point cloud particle management in Babylon.js.