Copies, Clones, and Instancing
Copies, Clones and Instances
Often you want to save memory or draw calls when rendering a scene. There are several methods to do this using clones, instances, thin instances and the solid particle system. Each of which provides advantages and disadvantages.
Learn clones and cloning in Babylon.js.
Cloning With the Solid Particle System
Learn how to clone using the solid particle system in Babylon.js.
Learn all about the instancing system in Babylon.js.
Learn how to leverage thin instances in your Babylon.js scenes.