Using physics in Babylon.JS Editor
Descriptions of how to create and edit physics on meshes in scene using the Babylon.js Editor.
Coming next
Attaching scripts
Understanding how to add and attach scripts on nodes in a Babylon.JS Editor project

Exposing properties
Understanding how to use the Babylon.JS Editor provided api to retrieve components references.

Getting components
Understanding how to use the Babylon.JS Editor api to expose properties in Inspector.

Listening events
Understanding how to use the Babylon.JS Editor api to listen events in application.
