Adding files

Adding Files

To add files, simply browse the desired folder and click the button Import... in the Assets Browser toolbar. A dialog will open to select the files to add. Once selected and validated, all the selected assets will be copied to the currently browsed folder.

Each time a file has been added, its thumbnail will be computed if its type is recognized and supported.


Supported meshes formats

  • .babylon
  • .fbx
  • .gltf
  • .glb
  • .obj
  • .stl

Supported texture formats

  • .png
  • .jpg
  • .bmp
  • .basis
  • .dds (cube texture)
  • .env (cube texture)

Supported sound formats

  • .mp3
  • .ogg
  • .wav