Adding files
Adding Files
To add files, simply browse to the desired folder and click the Import... button in the Assets Browser toolbar.
A dialog will open to select the files to add. Once selected and confirmed, all selected assets will be copied to
the currently browsed folder.
Whenever a file is added, its thumbnail is generated if its type is recognized and supported.

Supported Mesh Formats
- .babylon
- .fbx
- .gltf
- .glb
- .obj
- .stl
Supported texture formats
- .png
- .jpg
- .bmp
- .basis
- .dds (cube texture)
- .env (cube texture)
Supported sound formats
- .mp3
- .ogg
- .wav