CLASSES
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PostProcessRenderPipeline

PostProcessPostProcessRenderPipeline

Description

class PostProcessRenderPipeline

Post Process Renders pipelines allow you to create a chain of post processes and attach it to a camera.

A render pipeline can be managed by enabling and disabling some effects and displaying a specific pass for debugging.

A tutorial about the render pipeline can be found here : https://doc.babylonjs.com/tutorials/using_standard_rendering_pipeline

Constructor

new PostProcessRenderPipeline(engine, name)

Builds a PostProcessRenderPipeline object

Parameters

Name Type Description
engine Engine The used engine
name string The name of the object

Members

isSupported : boolean

Methods

addEffect(renderEffect) void

Parameters

Name Type Description
renderEffect PostProcessRenderEffect The given render effect

dispose() void