The options container for the teleportation module
Values to configure the default target mesh
Disable the mesh's animation sequence
Border color for the teleportation area
Fill color of the teleportation area
Override the default material of the torus and arrow
A list of meshes to use as floor meshes. Meshes can be added and removed after initializing the feature using the addFloorMesh and removeFloorMesh functions If empty, rotation will still work
Provide your own teleportation mesh instead of babylon's wonderful doughnut. If you want to support rotation, make sure your mesh has a direction indicator.
When left untouched, the default mesh will be initialized.
If main component is used (no thumbstick), how long should the "long press" take before teleporting
Disable using the thumbstick and use the main component (usuallly trigger) on long press. This will be automatically true if the controller doesnt have a thumbstick or touchpad.
Babylon XR Input class for controller
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