Defines the basic options interface of a TexturePacker
number of columns if using custom column count layout(2). This defaults to 4.
string value representing the context fill style color. Defaults to 'black'.
boolean flag to dispose all the source textures. Defaults to true.
Fills the blank cells in a set to the customFillColor. Defaults to true.
Width and Height Value of each Frame in the TexturePacker Sets
number representing the layout style. Defaults to LAYOUT_STRIP
Custom targets for the channels of a texture packer. Default is all the channels of the Standard Material
If in SUBUV_COLOR padding mode what color to use.
Number that declares the fill method for the padding gutter.
Ratio of the value to add padding wise to each cell. Defaults to 0.0115
flag to update the input meshes to the new packed texture after compilation. Defaults to true.
the UV input targets, as a single value for all meshes. Defaults to VertexBuffer.UVKind
the UV output targets, as a single value for all meshes. Defaults to VertexBuffer.UVKind
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