Properties
Optional parent
parent: any
Methods
computeWorldMatrix
- computeWorldMatrix(force: boolean): Matrix
Optional getChildMeshes
- getChildMeshes(directDescendantsOnly?: boolean): Array<AbstractMesh>
-
Parameters
-
Optional directDescendantsOnly: boolean
getVerticesData
- getVerticesData(kind: string): Nullable<Array<number> | Float32Array>
-
Parameters
Returns Nullable<Array<number> | Float32Array>
rotate
-
Parameters
-
-
amount: number
-
Optional space: Space
translate
-
Parameters
-
-
distance: number
-
Optional space: Space