IMinimalMotionControllerObject

The elements needed for change-detection of the gamepad objects in motion controllers

Hierarchy

  • IMinimalMotionControllerObject

Index

Properties

axes

Find examples in Playground
axes: number[]

Available axes of this controller

buttons

Find examples in Playground
buttons: Array<object>

An array of available buttons

Optional hapticActuators

Find examples in Playground
hapticActuators: Array<object>

EXPERIMENTAL haptic support.

Generated using TypeDoc