Highlight layer options. This helps customizing the behaviour of the highlight layer.
Alpha blending mode used to apply the blur. Default is combine.
How big in texel of the blur texture is the horizontal blur.
Multiplication factor apply to the main texture size in the first step of the blur to reduce the size of the picture to blur (the smaller the faster).
How big in texel of the blur texture is the vertical blur.
The camera attached to the layer.
Should we display highlight as a solid stroke?
Enforces a fixed size texture to ensure resize independant blur.
Multiplication factor apply to the canvas size to compute the render target size used to generated the glowing objects (the smaller the faster).
The rendering group to draw the layer in.
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