This is the contract to implement in order to create a new input class. Inputs are dealing with listening to user actions and moving the camera accordingly.
Defines the camera the input is attached to.
Update the current camera state depending on the inputs that have been used this frame. This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
Attach the input controls to a specific dom element to get the input from.
Defines the element the controls should be listened from
Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
Detach the current controls from the specified dom element.
Defines the element to stop listening the inputs from
Gets the class name of the current intput.
the class name
Get the friendly name associated with the input class.
the input friendly name
Generated using TypeDoc